Refactor 3 done I split entity into subclasses of orc and elf
- Feb 17, 2025
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Devon Harstrom authored
refactor 3 done made elf and orc subclass seperated debugs into those classes and also move orc and elf counter to the entity class as i think that makes more sense for the entity to store the number of entities, tests all pass need to adjust some test with new class stuff
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Devon HARSTROM authored
refactor 3 See merge request !2
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- Feb 16, 2025
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Devon Harstrom authored
done with refactor 2 on world splitting up and extracting methods all test pass like usual and running the gui is the same
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Devon Harstrom authored
changed the move function to be split into different functions to eliminate repetitive code and length
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Devon Harstrom authored
pushing to save changes
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Devon HARSTROM authored
done refactor 1 moving to 2 - where i split things into separate functions See merge request !1
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Devon Harstrom authored
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Devon Harstrom authored
finished refactor 1 and the tests for each also compared it to the original. The refactor_1_test is for the new version and refactor_1_testOG is for the original but they are identical and the results showed the same. All tests passed
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Devon Harstrom authored
Half-way through refactor 1 where i am de nesting a lot of the if statements to make it more readable ive added some tests for the functions ive changed but it is a gui project so for the most part i am comparing the gui result vs the old resultso far completely the same
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- Feb 14, 2025
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Devon Harstrom authored
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